
CONFERENCE THEME
In the last few years, there has been an increasing interest in the design
of artificial worlds, using image synthesis, modeling, multimedia and virtual
reality. In practice this approach is something broader and more fundamental.
We can imagine virtual worlds reflecting some parts of our reality, but
also the synthesis of new universes with associated "physical"
laws and artificial life forms. There have been several successful workshops
on Virtual Reality and other ones on Artificial Life, but very few of them
have tried to integrate both approaches. Considering recent advances, this
seems to be one of the most promising approach for the synthesis of realistic
and imaginary virtual worlds.
This interdisciplinary conference aims to provoke new understandings of
the important role that such virtual worlds will play in domains such as
sciences, business, computer games, education, training, simulation, etc.
It will investigate the relationships between the natural and the artificial
from both theoretical and philosophical points of views. It will also address
technical developments and practical applications.
Virtual Worlds 98 hopes to extend the scientifical community by encouraging
contributions from people involved in technical, philosophical and art works
related to the design and applications of virtual worlds. The meeting will
involve oral presentations, both invited and contributed, poster sessions,
tutorials, debates, exhibitions and demonstrations.
Ces dernières années ont été marquées
par un interêt croissant pour le développement de mondes virtuels
utilisant l'image de synthèse, la modélisation, le multimédia
et la réalité virtuelle. En pratique, cette approche est bien
plus fondamentale. En effet, nous pouvons imaginer des mondes virtuels reflétant
certaines parties de notre réalité, mais également
la synthèse de nouveaux univers dotés de leurs propres lois
"physiques" et peuplés de formes de vie artificielle.
Cette conférence interdisciplinaire a pour objectif de faire le point
sur le rôle crucial que les mondes virtuels vont jouer dans les domaines
des sciences, du commerce, des jeux, de l'éducation, de la simulation,
etc. Elle investiguera les relations entre le naturel et l'artificiel d'un
point de vue théorique mais aussi philosophique. Les développements
techniques et les applications les plus récentes seront également
présentées.
Virtual Worlds 98 espère aussi étendre les présentations
scientifiques en encourageant les contributions techniques, philosophiques
et artistiques en relation avec la conception et les applications des mondes
virtuels. La conférence incluera des présentations orales,
des "posters", des tutoriaux, une exposition et des démonstrations.
TOPICS OF INTEREST
Artificial and Virtual Worlds, Applications of Virtual Worlds, Synthesis
of Virtual Worlds, Artificial Realities, MetaWorlds, CyberSpace, Online
Communities, Artificial Life, Evolutionary Computation, Simulation of Ecological
and Evolving Environments, Agents and Multi-Agents, Collective Behaviours,
Emergence of Social Behaviours, Multimedia, Virtual Realities, Image Synthesis,
Semiotic Issues, Philosophical Issues, Ethical problems, ...

ART EXHIBITION (ON-LINE CATALOG)
Virtual Worlds 98 hopes to extend the scientific community by encouraging
contributions from people involved in Art works related to the conception,
design and applications of Virtual Worlds. The meeting will involve oral
presentations and art exhibition, both invited and contributed.
Mark Amerika: Grammatron
David Apikian: Pixelismus
Rodney Berry: Feeping Creatures
Andy Best & Merja Puustinen: Conversations with
Angels
Hisman Bizri: Las Meninas and Mitologies
Lin Hsin Hsin: Art Museum
Lilian Juechtern & Nicole Martin: Staging
Strategies
Roc Pares: Galeria Virtual
Jacques Servin: Beast
Jason Sneed: ConSynPro
Margaret Watson: Liquid Meditation

PRODUCTS EXHIBITION
The Virtual Worlds 98 Steering Committee invites proposals for the products
exhibition. Gathering in an informal setting, conference participant will
have the opportunity to meet and discuss selected technical topics in an
atmosphere that fosters the active exhange among researchers and practitioners.
To encourage interactions, the product exhibition will be kept small. Attendance
should be limited to active participants and journalists only. Within the
product exhibition, there will be also some computers with Internet available
for the participants.

Here is the list of compagnies that will present products and tools at the
conference:



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